Win My Wage
m (Nope, the COD and Chambers Reference Online both suport "panellist".) |
(Fleshed out from Gazzy Williams' summary.) |
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Summer replacement for [[Deal or No Deal]] in which contestants attempt to pick out the panellist with the highest salary in order to win it. | Summer replacement for [[Deal or No Deal]] in which contestants attempt to pick out the panellist with the highest salary in order to win it. | ||
- | + | First we find out what's on offer from the 8 players from a low amount to a high | |
+ | amount. These amounts appear on a screen in the studio in the time-honoured "money ladder" style. | ||
+ | |||
+ | In round one, we hear from each player their name, where they come from, and | ||
+ | annoyingly, "Do I earn (so many pounds)"? Over and over again. Well, they should | ||
+ | know, they earn it, or don't earn it, as the case may be. We also note that they get the delivery all wrong, asking the question in a monotone rather than emphasising "Do ''I'' earn (so many pounds)?" as they really ought to. A little thing, perhaps, but we're picky like that. | ||
+ | |||
+ | Then the player decides to take out one of the money people, which in a Channel 4 daytime context is rather reminiscent of eliminating boxes on [[Deal or No Deal]], only you're supposed to be working out which players are best to keep rather than just blind guessing, so maybe it's a bit like [[The Weakest Link]]. Or even that (other?) one series wonder, [[Liar]]. So many influences, so little time. Anyway, the eliminated person reveals their occupation and wage and are bid farewell. Naturally, the wage in question is removed from the money tree and is no longer in play. | ||
+ | |||
+ | In round two, we hear five facts on each person, seemingly random stuff like phobias, what music they're into, interesting hobbies, and so on. Repeat the elimination bit, break for commercial messages. | ||
+ | |||
+ | Round three is a series of yes/no questions, the red lighting behind each player turns green to indicate a response in the affirmative. Sample questions: Do you use energy-saving lightbulbs in your home? Have you ever spent more than £10,000 on a car? One more is eliminated. | ||
+ | |||
+ | Round four, look at pictures of the money people as young kids, a few facts about their childhood. Elimination. Ads. | ||
+ | |||
+ | Round five, same as round three, but different questions, obviously. Elimination. | ||
+ | |||
+ | After all this, we're down to three players and their wages. The endgame has a slight twist: the player can choose to be told what jobs the money people do (but not who does which one), but they are then playing for half the money. Guess the one out of three who takes home the biggest pay packet, and the player wins it (or half of it), otherwise they win nothing. | ||
+ | |||
+ | There are some positives to this show: Nick Hancock remains as affable as ever and does a pretty decent job of interacting with a bunch of people who give him very little to work with (since the money people only speak at the very start and after they are eliminated). There's a pleasing non-reliance on background music, with most of the show, barring the eliminations, lacking any sort of underscore at all - though it could stand to have some proper "think music" at the elimination stages rather the rubbish heartbeat-over-synth-wash sound effect it actually has. | ||
+ | |||
+ | Actually, on a related note, if they must use the heartbeat FX - and frankly, ''nobody'' needs to use heartbeat FX, but we'll let that pass - then they should at least moderate the tempo, as the effect at the final elimination is way too fast and as a result sounds less tense and more comical. | ||
+ | |||
+ | But it's quite entertaining, has a central puzzle that you can play along with at home, and if it didn't have the misfortune to launch just after five's [[Payday]] it would look almost original, if you disregard the nods to Weakest Link, Liar, Deal or No Deal, etc. | ||
+ | Of course it's been handed the poisoned chalice of replacing Deal or No Deal over the summer and is probably going to get slaughtered simply for not being DoND, but there's actually a decent show here. | ||
+ | |||
+ | ==Inventor== | ||
+ | |||
+ | Simon Broadley (also the devisor of [[Star Portraits]]) | ||
[[Category:Decision Making]] | [[Category:Decision Making]] |
Revision as of 23:05, 16 July 2007
Synopsis
Summer replacement for Deal or No Deal in which contestants attempt to pick out the panellist with the highest salary in order to win it.
First we find out what's on offer from the 8 players from a low amount to a high amount. These amounts appear on a screen in the studio in the time-honoured "money ladder" style.
In round one, we hear from each player their name, where they come from, and annoyingly, "Do I earn (so many pounds)"? Over and over again. Well, they should know, they earn it, or don't earn it, as the case may be. We also note that they get the delivery all wrong, asking the question in a monotone rather than emphasising "Do I earn (so many pounds)?" as they really ought to. A little thing, perhaps, but we're picky like that.
Then the player decides to take out one of the money people, which in a Channel 4 daytime context is rather reminiscent of eliminating boxes on Deal or No Deal, only you're supposed to be working out which players are best to keep rather than just blind guessing, so maybe it's a bit like The Weakest Link. Or even that (other?) one series wonder, Liar. So many influences, so little time. Anyway, the eliminated person reveals their occupation and wage and are bid farewell. Naturally, the wage in question is removed from the money tree and is no longer in play.
In round two, we hear five facts on each person, seemingly random stuff like phobias, what music they're into, interesting hobbies, and so on. Repeat the elimination bit, break for commercial messages.
Round three is a series of yes/no questions, the red lighting behind each player turns green to indicate a response in the affirmative. Sample questions: Do you use energy-saving lightbulbs in your home? Have you ever spent more than £10,000 on a car? One more is eliminated.
Round four, look at pictures of the money people as young kids, a few facts about their childhood. Elimination. Ads.
Round five, same as round three, but different questions, obviously. Elimination.
After all this, we're down to three players and their wages. The endgame has a slight twist: the player can choose to be told what jobs the money people do (but not who does which one), but they are then playing for half the money. Guess the one out of three who takes home the biggest pay packet, and the player wins it (or half of it), otherwise they win nothing.
There are some positives to this show: Nick Hancock remains as affable as ever and does a pretty decent job of interacting with a bunch of people who give him very little to work with (since the money people only speak at the very start and after they are eliminated). There's a pleasing non-reliance on background music, with most of the show, barring the eliminations, lacking any sort of underscore at all - though it could stand to have some proper "think music" at the elimination stages rather the rubbish heartbeat-over-synth-wash sound effect it actually has.
Actually, on a related note, if they must use the heartbeat FX - and frankly, nobody needs to use heartbeat FX, but we'll let that pass - then they should at least moderate the tempo, as the effect at the final elimination is way too fast and as a result sounds less tense and more comical.
But it's quite entertaining, has a central puzzle that you can play along with at home, and if it didn't have the misfortune to launch just after five's Payday it would look almost original, if you disregard the nods to Weakest Link, Liar, Deal or No Deal, etc. Of course it's been handed the poisoned chalice of replacing Deal or No Deal over the summer and is probably going to get slaughtered simply for not being DoND, but there's actually a decent show here.
Inventor
Simon Broadley (also the devisor of Star Portraits)